Waning Gibbous Games is an indie game design company based in Atlanta, GA. We're dedicated to creating the sorts of fun and engaging games we'd most like to play.
The Waning Gibbous Games crew is composed of artists, designers and gamers all working hard to make sure the job goes off without a hitch.
Art:
Briana Westmoreland is an exceptional artist and worked closely with the design team to get the look and feel just right.
Danielle Hill is heading up the art team with strong visuals for the newest Larceny expansion. You can find her work here and here.
Graphic Design:
Billy Watts handled the layout and production file creation and did an awesome job. We wouldn't have hit our deadlines without his help!
Jessica Woollcombe is the fastest photoshopper in the West. Jessica put in long hours to get the game's prototype components perfect.
Game Design:
William Smith has been a gamer since he can remember. A writer and analyst by trade, he has been fascinated by game design all his life.
Gameplay Videos:
Lindsey Acciarito, John Parker, Mike Hoffman, Erin Barr-Smith, Angela Shock, Kacy Weakley, Adam Weakley
Production:
Mike Hoffman, Chet Burgess, Erin Barr-Smith
Playtesting:
Erin Barr-Smith, Mike Hoffman, John Parker, Lindsey Acciarito, Chet Burgess, McKell Mcintyre, Briana Westmoreland, John Morehead, Angela Shock, Adam Weakley, Kacy Weakley, the Mercer University board game group
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